Musee Hofstdat

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Musee Hofstadt is an exploration of how repetitive sets of actions lead to complex behavior within a biological system, both real and simulated. Deterministic actions were codified using Butoh performance techniques while instruction sets were carried out using programmatic manipulation; both of these processes loosely based on the Typogenetic theories of Douglas Hofstadter. Developed in the late 70's, Typogeneteics is a set of deterministic string manipulation rules that model the processes of genetic replication. Recently these systems have become important in the emerging field of Bioinformatics. The character s actions incorporated movements in sets of 4 and 16; correlating to the number of sting terms and total instructions used in the Typogenetic system. Typogenetics was also implemented in Perl and used to drive video processing in Max/Jitter as well generative 3D geometry in Maya
Microcinema Interview/Article:
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